![]() ![]() Which is at the house of your mother, who keeps nagging that you should get a job. ![]() After you've sculpted a Sim in your image, or anybody's image, or made him look like Super Mario (which is rather difficult), you can start a life. Facial details can't be modified as much as in Top Spin, but it doesn't matter much, as the camera can't zoom in very close while playing, so it wouldn't be visible anyway. Apart from choosing gender and some physical characteristics, there is a large selection of clothing and accessories. Sales figures and half a dozen add-ons proved me wrong, but still… Person Tycoon?:Īs the name suggests, The Sims is a simulation game like SimCity or Transport Tycoon, except it's on a micro-scale: instead of managing a city or a railroad company you manage the life of a person. If escaping reality and experiencing things that are otherwise impossible are part of the answer, a game about everyday life seemed like a stupid idea. I figured that the reason I put so much time in games is because of the simple fact that they're fun, but also because they appeal to the imagination, like books or film. I wasn't questioning my hobby because of the prospect of having to play a disastrous game (which The Sims Bustin' Out is not), but it made me think about gaming in a more philosophical way. Before actually playing The Sims, it made me wonder why I play videogames.
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